![]() When players join your server are they joining with a new viking, or an existing and bringing it over? When they grab loot from the community chest and leave do they take it with them? If the host quits out, is everyone kicked, or does the server stay up? If you have a friend group server and you go in but no one else is on, can you end up messing it up for everyone because the game will still treat things as if the group was on cause thats how it was created and so when your town is sieged you might not be able to handle it now solo? Is this always online? Whats to stop players from trolling and snagging all the best stuff from the community chest and wasting it or spending souls needlessly, etc. ![]() But also, and whats really got me confused is that I thought youd be able to save and quit out the game at any point in time, but now its seeming more like a 1 run, each time basis. Idk, it just seems like it could do more harm than good, even in friend groups because now people can take stuff you earned, or spend money on something that wasnt even actually necessary rather than letting it accumulate. The whole community chest thing, and all the other stuff has me a bit confused about the game now.
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